setCamShakeDefParams: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Camera Control |GROUP1= ") |
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|gr1 = Camera Control |GROUP1= | |gr1 = Camera Control |GROUP1= | ||
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|p2= duration: [[Number]] |Parameter2= | |p2= duration: [[Number]] |Parameter2= | ||
|p3= frequency: [[Number]] |= | |p3= frequency: [[Number]] |PARAMETER3= | ||
|p4= minSpeed: [[Number]] |= | |p4= minSpeed: [[Number]] |PARAMETER4= | ||
|p5= minMass: [[Number]] |= | |p5= minMass: [[Number]] |PARAMETER5= | ||
|p6= caliberCoefHit: [[Number]] |= | |p6= caliberCoefHit: [[Number]] |PARAMETER6= | ||
|p7= vehicleCoef: [[Number]] |= | |p7= vehicleCoef: [[Number]] |PARAMETER7= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1= | |x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1= | ||
|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |= | |x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 08:51, 25 September 2020
Description
- Description:
- Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon. Would also work in 1st person.
- Groups:
- Camera Control
Syntax
- Syntax:
- setCamShakeDefParams [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef]
- Parameters:
- power: Number
- duration: Number
- frequency: Number
- minSpeed: Number
- minMass: Number
- caliberCoefHit: Number
- vehicleCoef: Number
- Return Value:
- Nothing
Examples
- Example 1:
setCamShakeDefParams [1, 2, 3, 4, 5, .5, .5];
- Example 2:
setCamShakeDefParams [100, 10, 10, 4, 5, 1, 1];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 1, 2014 - 03:35 (UTC)
- Waffle SS.
- Doesn't appear to have any effect in Arma 3.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Camera Control
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Arma 2: Operation Arrowhead: New Scripting Commands List