worldSize: Difference between revisions
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Revision as of 09:56, 25 September 2020
Description
- Description:
- Returns the engine calculated size (terrain side length) of the current world (BIS_fnc_mapSize may return the same value, but is just a simple look up in config).
- Groups:
- Mission Information
Syntax
Examples
Additional Information
Notes
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Only post proven facts here! Add Note
Notes
- Posted on September 1, 2019 - 12:01 (UTC)
- R3vo
-
In order to cover the map by for example a round marker, one can get the dimensions like this:
private _a = worldSize / 2; private _center = [_a, _a, 0]; private _size = sqrt 2 * _a;