alive: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
|arg= global |= Arguments in MP | |||
____________________________________________________________________________________________ | |||
| Check if given vehicle or person is alive (i.e. not dead or destroyed). |= Description | |||
____________________________________________________________________________________________ | |||
''' | | '''alive''' unit |= Syntax | ||
|p1= unit: [[Object]] |= Parameter 1 | |||
| [[Boolean]] - | |||
true when alive, false when dead |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>?!(alive player) : exit</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
[[ | | [[setDammage]] |= See also | ||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|ALIVE]] | |||
[[Category:Scripting Commands OFP 1.96|ALIVE]] | |||
[[Category:Scripting Commands OFP 1.46|ALIVE]] | |||
[[Category:Scripting Commands ArmA|ALIVE]] |
Revision as of 21:58, 1 August 2006
Description
- Description:
- Check if given vehicle or person is alive (i.e. not dead or destroyed).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
?!(alive player) : exit
Additional Information
- See also:
- setDammage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note