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Click on the images for descriptions
- Operation Flashpoint
- Damage / repair object.
Damage 0 means fully functional, damage 1 means completely destroyed / dead.
Alias of setDamage, which was introduced to fix a spelling error in this operator's name.
- Example 1:
_soldier1 setDammage 1;
- See also:
- In OFP, setting a unit's damage to a negative value will set it's health to full, but impair their aim.