BIN fnc setIDWMapDrawPatternIndex: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}}" to "{{Feature arma3contact}}") |
m (Text replacement - "|Game version=" to "|Game version= |gr1= IDWMap |GROUP1") |
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|gr1= IDWMap |GROUP1 | |||
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Revision as of 09:06, 6 October 2020
Description
- Description:
- GROUP1 ____________________________________________________________________________________________
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
/* Killzone_Kid Description: Sets map draw pattern Parameter(s): NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped Returns: BOOL - true on success Example: // set on the fly 3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex; // set from config call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex; */ #define MAPDRAWPATTERNINDEX_DEFAULT 0
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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