catch: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
____________________________________________________________________________________________ | |||
| Processes code when an [[exception]] is thrown in a [[try]] block. The exception caught can be found in the _exception variable. |= Description | |||
____________________________________________________________________________________________ | |||
| try-block '''catch''' code |= Syntax | |||
|p1= try-Block [[]] |= Parameter 1 | |||
|p2= code [[Code]] |= Parameter 2 | |||
| [[Anything]] |= Return value | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|CATCH]] | |||
[[Category:Scripting Commands ArmA|CATCH]] | |||
[[Category:Armed Assault: Control Flows|CATCH]] |
Revision as of 22:39, 1 August 2006
Description
- Description:
- Processes code when an exception is thrown in a try block. The exception caught can be found in the _exception variable.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note