BIS fnc interpolateVector: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (pf)
m (Text replacement - "\[\[Category\:Function Group\: Interp(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
Line 34: Line 34:
}}
}}


[[Category:Function Group: Interp|{{uc:interpolateVector}}]]
 
[[Category:Functions|{{uc:interpolateVector}}]]
[[Category:Functions|{{uc:interpolateVector}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateVector}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateVector}}]]

Revision as of 16:21, 10 October 2020

Hover & click on the images for description

Description

Description:
Interpolates vector to target, scaled by distance. Starts very fast and smooths out.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVector
Parameters:
currentValue: Array - The current value
targetValue: Array - The target value
delta: Number - (Optional, default 0) The delta time
interpSpeed: Number - (Optional, default 0) The interpolation speed
Return Value:
Array - The interpolated value

Examples

Example 1:
[[1,1,1],[20,20,20],0.2,0.1] call BIS_fnc_interpolateVector;

Additional Information

See also:
BIS_fnc_interpolateConstant BIS_fnc_interpolate BIS_fnc_interpolateVectorConstant

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note