BIS fnc updatePlayerArray: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1= Arrays |GROUP1") |
m (Text replacement - "\[\[Category\:Function Group\: Arrays(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
||
Line 40: | Line 40: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:updatePlayerArray}}]] | [[Category:Functions|{{uc:updatePlayerArray}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:updatePlayerArray}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:updatePlayerArray}}]] |
Revision as of 12:44, 12 October 2020
Description
- Description:
- GROUP1 ____________________________________________________________________________________________
- Execution:
- call
- Groups:
- Arrays
Syntax
- Syntax:
- Updates dead player objects to their current respawned objects.
- Parameters:
- input: Array of Objects - Array of old player objects
- Return Value:
- [input] call BIS_fnc_updatePlayerArray
Examples
- Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;
Additional Information
- See also:
- Array - Array with new player objects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note