BIN fnc getGridCollisions: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}}" to "{{Feature arma3contact}}") |
m (Text replacement - "|1.94|Game version= " to "|1.94|Game version= |gr1= Movement |GROUP1= ") |
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Revision as of 10:53, 13 October 2020
Description
- Description:
#define BUSH_WIDTH 2 #define BUSH_HEIGHT 2 #define TREE_TRUNK_WIDTH 0.5 #define TREE_TRUNK_HEIGHT 4 #define GET_POS\ private _pos = _x modelToWorld (boundingcenter _x vectormultiply -1); #define GET_BBOX\ private _bbox = boundingboxreal _x;\ private _bboxX = abs ((_bbox select 0 select 0) - (_bbox select 1 select 0)) / 2 + _cellSizeXHalf*0;\ private _bboxY = abs ((_bbox select 0 select 1) - (_bbox select 1 select 1)) / 2 + _cellSizeYHalf*0;\ private _bboxZ = abs ((_bbox select 0 select 2) - (_bbox select 1 select 2)) / 2 + _cellSizeZHalf*0; //_bboxZ = (abs (_bbox select 0 select 2) + abs (_bbox select 1 select 2)) + _cellSizeZHalf*0; #define GET_BBOX_FIXED(SIZE)\ private _bboxX = SIZE + _cellSizeXHalf;\ private _bboxY = SIZE + _cellSizeYHalf;\ private _bboxZ = SIZE + _cellSizeZHalf;
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Execution:
- call
- Groups:
- Movement
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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