inflamed: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
[[Category:Scripting Commands|INFLAMED]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|INFLAMED]]
____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|INFLAMED]]
[[Category:Scripting Commands ArmA|INFLAMED]]


| ofp |= Game name


<h2 style="color:#000066">'''inflamed ''fireplace'''''</h2>
|1.04|= Game version
____________________________________________________________________________________________


| Check if fireplace is inflamed (burning) or not. |= Description
____________________________________________________________________________________________


'''Operand types:'''
| '''inflamed''' fireplace |= Syntax


'''fireplace:''' [[Object]]
|p1= fireplace: [[Object]] |= Parameter 1


'''Type of returned value:'''
| [[Boolean]] |= Return value
____________________________________________________________________________________________
 
|x1= <pre>_it = inflamed fireplaceOne</pre> |= Example 1
____________________________________________________________________________________________


[[Boolean]]
|  |= See also


'''Compatibility:'''
}}


Added in version '''1.04'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


'''Description:'''
<!-- Note Section END -->
</dl>


Check if fireplace is '''inflamed''' (burning) or not.
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|INFLAMED]]
 
[[Category:Scripting Commands OFP 1.96|INFLAMED]]
'''Example:'''
[[Category:Scripting Commands OFP 1.46|INFLAMED]]
 
[[Category:Scripting Commands ArmA|INFLAMED]]
_it = '''inflamed''' fireplaceOne

Revision as of 00:33, 2 August 2006

Hover & click on the images for description

Description

Description:
Check if fireplace is inflamed (burning) or not.
Groups:
Uncategorised

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_it = inflamed fireplaceOne

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section