inflamed

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Operation Flashpoint version 1.04
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.04

Description

Description:
Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_inflamed = inflamed _fireplaceOne;

Additional Information

Multiplayer:
-
See also:
inflameisBurning

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section