Mission Presentation – Arma 3
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== Description == | == Description == | ||
In order to play a | In order to play a scenario from the main menu, player has to go through multiple menus. While in the scenario itself, additional user interface elements are available. | ||
Scenario designers are advised to configure all of them correctly in order to make their scenarios consistent and comfortable for players. It is important to realize your scenario doesn't start when player takes controls, but is presented already in main menu, during loading or when reading the briefing. '''Every impression counts!''' | |||
{{Informative|Mission ≙ Scenario}} | |||
== Sequence == | == Sequence == | ||
# <big>'''[[Mission Overview|Overview]]'''</big> | # <big>'''[[Mission Overview|Overview]]'''</big> | ||
#:[[File:A3_missionOverview.jpg| | #:[[File:A3_missionOverview.jpg|450px]] | ||
# <big>'''[[Loading Screens|Loading Screen]]'''</big> | # <big>'''[[Loading Screens|Loading Screen]]'''</big> | ||
#:[[File:A3_loading_mission.jpg| | #:[[File:A3_loading_mission.jpg|450px]] | ||
# <big>'''Briefing'''</big> ''(optional)'' | # <big>'''[[Arma 3 Briefing|Briefing]]'''</big> ''(optional)'' | ||
#:[[File:A3 Briefing Example.png|450px]] | |||
# <big>'''[[BIS_fnc_establishingShot|Establishing shot]]'''</big> ''(optional)'' | # <big>'''[[BIS_fnc_establishingShot|Establishing shot]]'''</big> ''(optional)'' | ||
# <big>''' | #:[[File:BIS fnc establishingShot.gif|450px]] | ||
# <big>'''Scenario'''</big> | |||
#* <big>[[Notification]]</big> | #* <big>[[Notification]]</big> | ||
# | #: [[File:A3_notification.jpg|450px]] | ||
#* <big>[[Arma_3_Communication_Menu|Communication Menu]]</big> | #* <big>[[Arma_3_Communication_Menu|Communication Menu]]</big> | ||
# | #: [[File:A3_commMenu.jpg|450px]] | ||
#* <big>[[Arma 3 Respawn|Respawn Screen]]</big> ''(MP only)'' | #* <big>[[Arma 3 Respawn|Respawn Screen]]</big> ''(MP only)'' | ||
# | #: [[File:A3_respawnSelectPosition.jpg|450px]] | ||
#* <big>[[Arma 3 End Game Spectator Mode|Spectator Mode]]</big> ''(MP only)'' | #* <big>[[Arma 3 End Game Spectator Mode|Spectator Mode]]</big> ''(MP only)'' | ||
#:[[File:BIS Arma3 EDEN VirtualSpectator 4.jpg|450px]] | |||
# <big>'''[[Debriefing|Closing Shot]]'''</big> ''(optional)'' | # <big>'''[[Debriefing|Closing Shot]]'''</big> ''(optional)'' | ||
#: [[File:A3_closingShot.jpg| | #: [[File:A3_closingShot.jpg|450px]] | ||
# <big>'''[[Debriefing]]'''</big> ''(optional)'' | # <big>'''[[Debriefing]]'''</big> ''(optional)'' | ||
#: [[File:A3_debriefing.jpg| | #: [[File:A3_debriefing.jpg|450px]] | ||
# ''Return back to 1 (in single missions) or 2 (in campaign)'' | # ''Return back to 1 (in single missions) or 2 (in campaign)'' | ||
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[[Category: Arma 3: Editing]] |
Revision as of 09:10, 18 December 2020
Description
In order to play a scenario from the main menu, player has to go through multiple menus. While in the scenario itself, additional user interface elements are available.
Scenario designers are advised to configure all of them correctly in order to make their scenarios consistent and comfortable for players. It is important to realize your scenario doesn't start when player takes controls, but is presented already in main menu, during loading or when reading the briefing. Every impression counts!
Sequence
- Overview
- Loading Screen
- Briefing (optional)
- Establishing shot (optional)
- Scenario
- Respawn Screen (MP only)
- Spectator Mode (MP only)
- Closing Shot (optional)
- Debriefing (optional)
- Return back to 1 (in single missions) or 2 (in campaign)