ammo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 16: | Line 16: | ||
|p1= unit: [[Object]] |= Parameter 1 | |p1= unit: [[Object]] |= Parameter 1 | ||
|p2= weaponName: [[String]] - muzzle name. See the topic [[Weapon, Muzzle and Magazine Names]] for reference about possible values. |= Parameter 2 | |p2= weaponName: [[String]] - muzzle name. See the topic [[Operation Flashpoint: Weapons|Weapon, Muzzle and Magazine Names]] for reference about possible values. |= Parameter 2 | ||
| [[Integer]] |= Return value | | [[Integer]] |= Return value |
Revision as of 04:52, 2 August 2006
Description
- Description:
- Check how many rounds are left in the currently loaded magazine of the given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit ammo weaponName
- Parameters:
- unit: Object
- weaponName: String - muzzle name. See the topic Weapon, Muzzle and Magazine Names for reference about possible values.
- Return Value:
- Integer
Examples
- Example 1:
player ammo "M16"
returns 30 in case of a full magazine
Additional Information
- See also:
- someAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note