Conquer The Island: Difference between revisions

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== History ==
== History ==


It was created by [[Mike Melvin]] in early 2003, with version 1.0 of his [[MFCTI]] mission released on February 8, 2003.
It was created by [[Mike Melvin]] in early 2003, with version 1.0 of his [[MFCTI]] mission released on February 8th, 2003.
It quickly gained popularity and '''CTI''' is now one of the most popular game modes for Opeartion Flashpoint.
It quickly gained popularity and '''CTI''' is now one of the most popular game modes for Operation Flashpoint.


While Mike Melvins development of MFCTI has mostly slowed down others have taken over and several variants now exist.
While Mike Melvin's development of MFCTI has mostly slowed down, others have taken over and several variants now exist.


== CTI Missions ==
== CTI Missions ==

Revision as of 10:21, 6 August 2006


Introduction

Conquer the Island or Capture the Island is a game mode for Operation Flashpoint. The idea is that two teams are placed on the same island with one construction vehicle each, a Mobile Headquarter or MHQ.

Each team has a commander which can use the construction vehicle to build factories, from these factories the troops can buy squad members, vehicles and planes using virtual money. The money is gained by capturing and holding towns on the island and sometimes by killing enemies.

Victory is achieved by either holding all towns on the island or destroying all the enemy factories and their construction vehicle.

History

It was created by Mike Melvin in early 2003, with version 1.0 of his MFCTI mission released on February 8th, 2003. It quickly gained popularity and CTI is now one of the most popular game modes for Operation Flashpoint.

While Mike Melvin's development of MFCTI has mostly slowed down, others have taken over and several variants now exist.

CTI Missions

There are also several minor modifications of the above codebases.