enableAIFeature: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
||
Line 56: | Line 56: | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 19:04, 8 January 2021
Description
- Description:
- Enables/disables given AI feature. Feature may be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- Groups:
- SystemUnit Control
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String (see description)
- enable: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable] Template:since
- Parameters:
- unit: Object - unit to test AI feature for
- [feature, enable]: Array
- feature: String - disableAI / enableAI feature
- enabled: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Examples
- Example 1:
"AwareFormationSoft" enableAIFeature true;
- Example 2:
bob enableAIFeature ["AUTOTARGET", false];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note