ctrlShow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 22:02, 8 January 2021
Description
- Description:
- Set if a control of the currently active user dialog is shown or not. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlShow [idc, show]
- Parameters:
- [idc, show]: Array
- idc: Number - control ID
- show: Boolean - true if the control should be shown, false if not
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- controlName ctrlShow show
- Parameters:
- controlName: Control
- show: Boolean
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- ctrlVisiblectrlShownctrlEnable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands