setFSMVariable: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
||
Line 50: | Line 50: | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma3|Scripting Commands}} | |||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 07:30, 9 January 2021
Description
- Description:
- Set variable to given value in the variable space of given FSM.
The FSM handle is the number returned by the execFSM command. - Groups:
- System
Syntax
- Syntax:
- handle setFSMVariable [name, value]
- Parameters:
- handle: Number - FSM handle
- [name,value]: Array
- name: String - name of the FSM variable
- value: Any Value - new value of the FSM variable
- Return Value:
- Nothing
Examples
- Example 1:
_handle = execFSM "test.fsm"; _handle setFSMVariable ["_foo", 23];
sets variable _foo in the FSM to 23
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 23, 2014 - 00:53
- Master85 (talk)
- If the variable is not yet defined within the FSM it will be created.