scopeName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 19:43, 10 January 2021
Description
- Description:
- Defines name of current scope. Name is visible in debugger, and name is also used as reference in some commands like breakOut and breakTo. Scope name should be defined only once per scope. Trying to set a different name on the scope that has already defined scope name will result in error.
- Groups:
- Program Flow
Syntax
Examples
- Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; ... }; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note