getDiverState: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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Revision as of 22:03, 12 January 2021
Description
- Description:
- Returns true when object is in diver state i.e. when unit would put diving goggles on.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getDiverState unit
- Parameters:
- unit: Object
- Return Value:
- Boolean - true when diving goggles are visible
Examples
- Example 1:
private _gogglesOn = getDiverState player;
Additional Information
- See also:
- gogglesremoveGogglesaddGoggles
Notes
-
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