BIN fnc getTerrainObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature[ _]arma3" to "{{Feature|arma3") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to " ") |
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|gr1= Collisions |GROUP1= | |gr1= Collisions |GROUP1= | ||
| <pre>/* | | <pre>/* | ||
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
{{Feature|arma3contact}} |Description= | {{Feature|arma3contact}} |Description= | ||
| <!-- [] call [[BIN_fnc_getTerrainObjects]]; --> |Syntax= | | <!-- [] call [[BIN_fnc_getTerrainObjects]]; --> |Syntax= | ||
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|x1= <code></code> |Example 1= | |x1= <code></code> |Example 1= | ||
| |See also= | | |See also= |
Revision as of 19:37, 16 January 2021
Description
- Description:
/* Killzone_Kid Description: Returns terrain objects of the given type for the given area dimensions Parameter(s): 0: ARRAY - area details in Area format (see BIS_fnc_getArea) 1: ARRAY - types of terrain objects, for example ["HOUSE", "TREE"] Returns: ARRAY of objects Example: ["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Collisions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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