BIN fnc saveTXScanState: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= TXScan |GROUP1=
|gr1= TXScan |GROUP1=


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| <pre>/*
| <pre>/*
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_saveTXScanState]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_saveTXScanState]]; --> |Syntax=
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| |Return value=
| |Return value=
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|x1= <code></code> |Example 1=
|x1= <code></code> |Example 1=
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| |See also=
| |See also=

Revision as of 21:51, 16 January 2021

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Description

Description:
/*
		Killzone_Kid

	Description:
		Saves TXScan data into global variables so that it can be serialised and then loaded from game save when needed

	Parameter(s):
		NONE

	Returns:
		BOOL - true on success
		
	Example:
		call BIN_fnc_saveTXScanState
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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