BIS fnc 3DENExportSQF: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Eden Editor |GROUP1= | |gr1 = Eden Editor |GROUP1= | ||
| Export 3DEN mission to SQF script. When called, the script will dynamically recreate the mission. |Description= | | Export 3DEN mission to SQF script. When called, the script will dynamically recreate the mission. |Description= | ||
| [showWindow,exportLayers,center,checkBlacklist] call [[BIS_fnc_3DENExportSQF]] |Syntax= | | [showWindow,exportLayers,center,checkBlacklist] call [[BIS_fnc_3DENExportSQF]] |Syntax= | ||
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| [[Array]] in form [[objects,groups,triggers,waypoints,logics,markers],[objectIDs,groupIDs,triggerIDs,waypointIDs,logicIDs,markerIDs]] |Return value= | | [[Array]] in form [[objects,groups,triggers,waypoints,logics,markers],[objectIDs,groupIDs,triggerIDs,waypointIDs,logicIDs,markerIDs]] |Return value= | ||
|x1= <code>[ [[true]], [[false]], [1337,1337,0], [[true]] ] [[call]] [[BIS_fnc_3DENExportSQF]];</code> |Example 1= | |x1= <code>[ [[true]], [[false]], [1337,1337,0], [[true]] ] [[call]] [[BIS_fnc_3DENExportSQF]];</code> |Example 1= | ||
|[[Eden Editor]]|See also= | |[[Eden Editor]]|See also= |
Revision as of 21:54, 16 January 2021
Description
- Description:
- Export 3DEN mission to SQF script. When called, the script will dynamically recreate the mission.
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- [showWindow,exportLayers,center,checkBlacklist] call BIS_fnc_3DENExportSQF
- Parameters:
- showWindow: Boolean - (Optional, default true) true to show window with script code
- exportLayers: Boolean - (Optional, default true) true to export layers as conditions (it's possible to create only specific layers using params passed to the exported script)
- center: Position - (Optional, default [0,0,0]) Center position, all entity positions will be exported as relative
- checkBlacklist: Boolean - (Optional, default false) true to export with check if specific entity ID was blacklisted
- Return Value:
- Array in form [[objects,groups,triggers,waypoints,logics,markers],[objectIDs,groupIDs,triggerIDs,waypointIDs,logicIDs,markerIDs]]
Examples
- Example 1:
[ true, false, [1337,1337,0], true ] call BIS_fnc_3DENExportSQF;
Additional Information
- See also:
- Eden Editor
Notes
-
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