BIS fnc absSpeed: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Vehicles(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma2 |Game name=
| arma2 |Game name=
Line 7: Line 6:


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
____________________________________________________________________________________________


| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)|DESCRIPTION=
| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)|DESCRIPTION=
____________________________________________________________________________________________


|[[Object]] call [[BIS_fnc_absSpeed]]; |SYNTAX=
|[[Object]] call [[BIS_fnc_absSpeed]]; |SYNTAX=
Line 17: Line 14:


|[[Number]] |RETURNVALUE=
|[[Number]] |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code>[[if]] ((([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]]) > 150) [[then]]
|x1= <code>[[if]] ((([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]]) > 150) [[then]]
Line 26: Line 22:
|x2= <code>_kmh = ([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]];
|x2= <code>_kmh = ([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]];
_miles = _kmh / 1.609344;</code> |=  
_miles = _kmh / 1.609344;</code> |=  
____________________________________________________________________________________________


| [[speed]] |SEEALSO=
| [[speed]] |SEEALSO=

Revision as of 22:38, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns absolute speed of a vehicle in kilometers per hour (km/h)
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Object call BIS_fnc_absSpeed;
Parameters:
Object - Vehicle
Return Value:
Number

Examples

Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
Example 2:
_kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;

Additional Information

See also:
speed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section