BIS fnc ambientAnimGetParams: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: Ambient(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Ambient |GROUP1= | |gr1 = Ambient |GROUP1= | ||
| Feeds params of given animset to [[BIS_fnc_ambientAnim]]. |Description= | | Feeds params of given animset to [[BIS_fnc_ambientAnim]]. |Description= | ||
| animType call [[BIS_fnc_ambientAnimGetParams]] |Syntax= | | animType call [[BIS_fnc_ambientAnimGetParams]] |Syntax= | ||
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| [[Array]] - Animation parameters |Return value= | | [[Array]] - Animation parameters |Return value= | ||
|x1= <code>_animParams = "KNEEL" [[call]] [[BIS_fnc_ambientAnimGetParams]];</code>|Example 1= | |x1= <code>_animParams = "KNEEL" [[call]] [[BIS_fnc_ambientAnimGetParams]];</code>|Example 1= | ||
| [[BIS_fnc_ambientAnimCombat]], [[BIS_fnc_ambientAnim]] |See also= | | [[BIS_fnc_ambientAnimCombat]], [[BIS_fnc_ambientAnim]] |See also= |
Revision as of 22:39, 16 January 2021
Description
- Description:
- Feeds params of given animset to BIS_fnc_ambientAnim.
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- animType call BIS_fnc_ambientAnimGetParams
- Parameters:
- animType: String - Can be:
- "STAND1"
- "STAND2"
- "STAND_U1"
- "STAND_U2"
- "STAND_U3"
- "WATCH"
- "WATCH2"
- "GUARD"
- "LISTEN_BRIEFING"
- "LEAN_ON_TABLE"
- "LEAN"
- "SIT_AT_TABLE"
- "SIT1"
- "SIT"
- "SIT3"
- "SIT_U1"
- "SIT_U2"
- "SIT_U3"
- "SIT_HIGH1"
- "SIT_HIGH"
- "SIT_LOW"
- "SIT_LOW_U"
- "SIT_SAD1"
- "SIT_SAD2"
- "KNEEL"
- "REPAIR_VEH_PRONE"
- "REPAIR_VEH_KNEEL"
- "REPAIR_VEH_STAND"
- "PRONE_INJURED_U1"
- "PRONE_INJURED_U2"
- "PRONE_INJURED"
- "KNEEL_TREAT"
- "KNEEL_TREAT2"
- "BRIEFING"
- "BRIEFING_POINT_LEFT"
- "BRIEFING_POINT_RIGHT"
- "BRIEFING_POINT_TABLE"
- Return Value:
- Array - Animation parameters
Examples
- Example 1:
_animParams = "KNEEL" call BIS_fnc_ambientAnimGetParams;
Additional Information
Notes
-
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