BIS fnc addCuratorIcon: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Curator |GROUP1= | |gr1 = Curator |GROUP1= | ||
| Add an icon displayed in curator interface. |Description= | | Add an icon displayed in curator interface. |Description= | ||
| [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] |Syntax= | | [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] |Syntax= | ||
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| [[Number]] - Icon ID, used in [[BIS_fnc_removeCuratorIcon]] |Return value= | | [[Number]] - Icon ID, used in [[BIS_fnc_removeCuratorIcon]] |Return value= | ||
|x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code> |Example 1= | |x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code> |Example 1= | ||
| [[Curator]], [[BIS_fnc_removeCuratorIcon]] |See also= | | [[Curator]], [[BIS_fnc_removeCuratorIcon]] |See also= |
Revision as of 22:40, 16 January 2021
Description
Syntax
- Syntax:
- [object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
- Parameters:
- object: Object - Curator module
- iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
- map: Boolean - (Optional, default true) true to show icon on map
- 3D: Boolean - (Optional, default true) true to show icon in 3D scene
- Return Value:
- Number - Icon ID, used in BIS_fnc_removeCuratorIcon
Examples
- Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;
Additional Information
- See also:
- CuratorBIS_fnc_removeCuratorIcon
Notes
-
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