BIS fnc commsMenuCreate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1 = Communication Menu |GROUP1= | |gr1 = Communication Menu |GROUP1= | ||
| Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].|DESCRIPTION= | | Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].|DESCRIPTION= | ||
| call [[BIS_fnc_commsMenuCreate]] |SYNTAX= | | call [[BIS_fnc_commsMenuCreate]] |SYNTAX= | ||
| [[Boolean]] - [[true]] if successful|RETURNVALUE= | | [[Boolean]] - [[true]] if successful|RETURNVALUE= | ||
|x1= <code>[[call]] [[BIS_fnc_commsMenuCreate]];</code> |= | |x1= <code>[[call]] [[BIS_fnc_commsMenuCreate]];</code> |= | ||
|[[BIS_fnc_commsMenuToggleVisibility]] |SEEALSO= | |[[BIS_fnc_commsMenuToggleVisibility]] |SEEALSO= |
Revision as of 22:42, 16 January 2021
Description
- Description:
- Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using BIS_fnc_commsMenuToggleVisibility.
- Execution:
- call
- Groups:
- Communication Menu
Syntax
- Syntax:
- call BIS_fnc_commsMenuCreate
- Return Value:
- Boolean - true if successful
Examples
- Example 1:
call BIS_fnc_commsMenuCreate;
Additional Information
- See also:
- BIS_fnc_commsMenuToggleVisibility
Notes
-
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