BIS fnc indicateBleeding: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Feedback |GROUP1=
|gr1 = Feedback |GROUP1=
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| Shows a PP effect which indicates bleeding.<br> {{Important|Do not use,WIP!}}|DESCRIPTION=
| Shows a PP effect which indicates bleeding.<br> {{Important|Do not use,WIP!}}|DESCRIPTION=
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| call '''BIS_fnc_indicateBleeding'''; |SYNTAX=
| call '''BIS_fnc_indicateBleeding'''; |SYNTAX=


| [[Nothing]] ('''BIS_applyPP7''' returns [[true]])|RETURNVALUE=
| [[Nothing]] ('''BIS_applyPP7''' returns [[true]])|RETURNVALUE=
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|x1= <code>[[call]] '''BIS_fnc_indicateBleeding''';</code> |=  
|x1= <code>[[call]] '''BIS_fnc_indicateBleeding''';</code> |=  
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| [[BIS fnc bloodEffect]] |SEEALSO=
| [[BIS fnc bloodEffect]] |SEEALSO=

Revision as of 23:09, 16 January 2021

Hover & click on the images for description

Description

Description:
Shows a PP effect which indicates bleeding.
Do not use,WIP!
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_indicateBleeding;
Return Value:
Nothing (BIS_applyPP7 returns true)

Examples

Example 1:
call BIS_fnc_indicateBleeding;

Additional Information

See also:
BIS fnc bloodEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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