BIS fnc magnitude: Difference between revisions

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{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1 = Vectors |GROUP1=
|gr1 = Vectors |GROUP1=
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| Returns the magnitude of an array of numbers. The vector can have any number of elements. {{Feature|arma3|Use [[vectorMagnitude]] instead}}|Description=
| Returns the magnitude of an array of numbers. The vector can have any number of elements. {{Feature|arma3|Use [[vectorMagnitude]] instead}}|Description=
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| vector call [[BIS_fnc_magnitude]] |Syntax=
| vector call [[BIS_fnc_magnitude]] |Syntax=
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|exec= spawn |Execution=
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|x1= <code>[5,3] [[call]] [[BIS_fnc_magnitude]];</code>|Example 1=
|x1= <code>[5,3] [[call]] [[BIS_fnc_magnitude]];</code>|Example 1=
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| [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitudeSqr]], [[BIS_fnc_vectorFromXToY]] |See also=
| [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitudeSqr]], [[BIS_fnc_vectorFromXToY]] |See also=

Revision as of 23:19, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns the magnitude of an array of numbers. The vector can have any number of elements.
Arma 3
Use vectorMagnitude instead
Execution:
call
Groups:
Vectors

Syntax

Syntax:
vector call BIS_fnc_magnitude
Parameters:
vector: Array - Vector
Return Value:
Array - New vector

Examples

Example 1:
[5,3] call BIS_fnc_magnitude;

Additional Information

See also:
BIS_fnc_crossProductBIS_fnc_magnitudeSqrBIS_fnc_vectorFromXToY

Notes

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Only post proven facts here! Add Note

Notes

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