BIS fnc moduleRespawnInventory: Difference between revisions

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|gr2= Modules |GROUP2=
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| <pre>/*
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
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| <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> |SYNTAX=
| <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> |SYNTAX=
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|x1= <code></code> |EXAMPLE1=
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Revision as of 23:20, 16 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Set respawn loadouts a curator can assign to players

	Parameter(s):
		0: OBJECT - curator logic
		1: BOOL - true to make all loadouts availale, false to base them on units the curator can place

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
RespawnModules

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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