BIS fnc moduleEffectsSmoke: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Modules |GROUP1=
|gr1= Modules |GROUP1=
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| Creates smoke on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]).{{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description=
| Creates smoke on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]).{{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description=
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| [module] call [[BIS_fnc_moduleEffectsSmoke]] |Syntax=
| [module] call [[BIS_fnc_moduleEffectsSmoke]] |Syntax=
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|exec= spawn |Execution=
|exec= spawn |Execution=
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|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsSmoke]];</code>|Example 1=
|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsSmoke]];</code>|Example 1=
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| [[Modules]], [[Eden Editor: System]] |See also=
| [[Modules]], [[Eden Editor: System]] |See also=

Revision as of 23:29, 16 January 2021

Hover & click on the images for description

Description

Description:
Creates smoke on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
Mainly meant to be used by modules available in Eden Editor
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsSmoke
Parameters:
module: Object - Module
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsSmoke;

Additional Information

See also:
ModulesEden Editor: System

Notes

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Notes

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