BIS fnc showNotification: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|eff= local |MPEFFECTS= | |eff= local |MPEFFECTS= | ||
| Show [[Notification]]. |DESCRIPTION= | | Show [[Notification]]. |DESCRIPTION= | ||
| [template,(arguments)] call [[BIS_fnc_showNotification]]; |SYNTAX= | | [template,(arguments)] call [[BIS_fnc_showNotification]]; |SYNTAX= | ||
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| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>["TaskSucceeded",["","Disable the nuke"]] [[call]] [[BIS_fnc_showNotification]];</code> |Example1= | |x1= <code>["TaskSucceeded",["","Disable the nuke"]] [[call]] [[BIS_fnc_showNotification]];</code> |Example1= | ||
|x2= <code>["ScoreAdded",["Disabled the nuke without triggering an alarm.",5]] [[call]] [[BIS_fnc_showNotification]];</code> |Example2= | |x2= <code>["ScoreAdded",["Disabled the nuke without triggering an alarm.",5]] [[call]] [[BIS_fnc_showNotification]];</code> |Example2= | ||
| [[Notification]] |SEEALSO= | | [[Notification]] |SEEALSO= |
Revision as of 23:52, 16 January 2021
Description
- Description:
- Show Notification.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [template,(arguments)] call BIS_fnc_showNotification;
- Parameters:
- template: String - notification template from CfgNotifications
- arguments: Array - additional arguments passed to the template (default: [])
- Return Value:
- Boolean
Examples
- Example 1:
["TaskSucceeded",["","Disable the nuke"]] call BIS_fnc_showNotification;
- Example 2:
["ScoreAdded",["Disabled the nuke without triggering an alarm.",5]] call BIS_fnc_showNotification;
Additional Information
- See also:
- Notification
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note