BIS fnc wpSlingLoadAttach: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1= Waypoints |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| TKOH |Game name= | | TKOH |Game name= | ||
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|gr1= Waypoints |GROUP1= | |gr1= Waypoints |GROUP1= | ||
| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]]. | | ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]]. | ||
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Load an object to rope. | Load an object to rope. | ||
|DESCRIPTION= | |DESCRIPTION= | ||
| [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight] |SYNTAX= | | [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight] |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code> |Example1= | |x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code> |Example1= | ||
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Attach the cargo immediately |Example2= | Attach the cargo immediately |Example2= | ||
| exec=spawn |= | | exec=spawn |= | ||
Revision as of 00:06, 17 January 2021
Description
- Description:
- ATTACH SLINGLOAD custom waypoint. Load an object to rope.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [posLimit,failCode,weight]
- Parameters:
- posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1).
- failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
- weight: Number - cargo weight (default: model weight)
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, 10, {hintC "You lost the cargo!"}, 1000] spawn BIS_fnc_wpSlingLoadAttach;
- Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach;
Attach the cargo immediately
Additional Information
- See also:
- See also needed
Notes
-
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