BIS fnc variableSpaceAdd: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Variables |GROUP1= | |gr1= Variables |GROUP1= | ||
|Add element to variable from someone's variable space.|Description= | |Add element to variable from someone's variable space.|Description= | ||
| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] |Syntax= | | [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] |Syntax= | ||
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| [[Anything]] - Updated variable|Return value= | | [[Anything]] - Updated variable|Return value= | ||
|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code>|Example 1= | |x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code>|Example 1= | ||
| [[BIS_fnc_variableSpaceRemove]] |See also= | | [[BIS_fnc_variableSpaceRemove]] |See also= |
Revision as of 00:11, 17 January 2021
Description
- Description:
- Add element to variable from someone's variable space.
- Execution:
- call
- Groups:
- Variables
Syntax
- Syntax:
- [object,varName,element,global,inArray] call BIS_fnc_variableSpaceAdd
- Parameters:
- object: Object - Owner of variable space
- varName: String - Name of variable
- element: Anything - Element which will be added (must be of same type as variable)
- global: Boolean - (Optional, default false) true to save modified variable globally]]
- inArray: Boolean - (Optional, default false) true to check if element is already in variable (only for arrays)
- Return Value:
- Anything - Updated variable
Examples
- Example 1:
[ player,"someVar",1337,true,true ] call BIS_fnc_variableSpaceAdd;
Additional Information
- See also:
- BIS_fnc_variableSpaceRemove
Notes
-
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