enableReload: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Weapons |GROUP1= | |gr1= Weapons |GROUP1= | ||
| Enable / disable reload when magazine is empty. |DESCRIPTION= | | Enable / disable reload when magazine is empty. |DESCRIPTION= | ||
| object '''enableReload''' enable |SYNTAX= | | object '''enableReload''' enable |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_vehicle [[enableReload]] [[false]];</code> |EXAMPLE1= | |x1= <code>_vehicle [[enableReload]] [[false]];</code> |EXAMPLE1= | ||
| [[reloadEnabled]], [[reload]], [[needReload]] |SEEALSO= | | [[reloadEnabled]], [[reload]], [[needReload]] |SEEALSO= |
Revision as of 01:13, 17 January 2021
Description
- Description:
- Enable / disable reload when magazine is empty.
- Groups:
- Weapons
Syntax
Examples
- Example 1:
_vehicle enableReload false;
Additional Information
- See also:
- reloadEnabledreloadneedReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note