isActionMenuVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= Interaction |GROUP1= | |gr1= Interaction |GROUP1= | ||
| Returns [[true]] if scroll menu is visible. |DESCRIPTION= | | Returns [[true]] if scroll menu is visible. |DESCRIPTION= | ||
| [[isActionMenuVisible]] |SYNTAX= | | [[isActionMenuVisible]] |SYNTAX= | ||
| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[if]] ([[isActionMenuVisible]]) [[then]] { [[hint]] "Scroll menu is opened" };</code> |EXAMPLE1= | |x1= <code>[[if]] ([[isActionMenuVisible]]) [[then]] { [[hint]] "Scroll menu is opened" };</code> |EXAMPLE1= | ||
| [[inGameUISetEventHandler]], [[commandingMenu]], [[showCommandingMenu]], [[BIS_fnc_addCommMenuItem]], [[BIS_fnc_removeCommMenuItem]] |SEEALSO= | | [[inGameUISetEventHandler]], [[commandingMenu]], [[showCommandingMenu]], [[BIS_fnc_addCommMenuItem]], [[BIS_fnc_removeCommMenuItem]] |SEEALSO= |
Revision as of 01:42, 17 January 2021
Description
- Description:
- Returns true if scroll menu is visible.
- Groups:
- Interaction
Syntax
- Syntax:
- isActionMenuVisible
- Return Value:
- Boolean
Examples
- Example 1:
if (isActionMenuVisible) then { hint "Scroll menu is opened" };
Additional Information
- See also:
- inGameUISetEventHandlercommandingMenushowCommandingMenuBIS_fnc_addCommMenuItemBIS_fnc_removeCommMenuItem
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note