isIRLaserOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Lights |GROUP1= | |gr1 = Lights |GROUP1= | ||
| Returns [[true]] if there is a linked and enabled IR on the given weapon. |DESCRIPTION= | | Returns [[true]] if there is a linked and enabled IR on the given weapon. |DESCRIPTION= | ||
| unit '''isIRLaserOn''' weapon |SYNTAX= | | unit '''isIRLaserOn''' weapon |SYNTAX= | ||
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|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>|EXAMPLE1= | |x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>|EXAMPLE1= | ||
| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |SEEALSO= | | [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:43, 17 January 2021
Description
Syntax
Examples
- Example 1:
player isIRLaserOn currentWeapon player;
Additional Information
Notes
-
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