lockCameraTo: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Camera Control |GROUP1= | |gr1 = Camera Control |GROUP1= | ||
| Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target. |DESCRIPTION= | | Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target. |DESCRIPTION= | ||
| vehicle [[lockCameraTo]] [target, turretPath] |SYNTAX= | | vehicle [[lockCameraTo]] [target, turretPath] |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> |EXAMPLE1= | |x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> |EXAMPLE1= | ||
|x2= <code>uav [[lockCameraTo]] [<nowiki/>[[objNull]], [0,0]]; {{cc|unlocks the turret}}</code> |EXAMPLE2= | |x2= <code>uav [[lockCameraTo]] [<nowiki/>[[objNull]], [0,0]]; {{cc|unlocks the turret}}</code> |EXAMPLE2= | ||
| [[camTarget]] [[camSetTarget]] [[camPrepareTarget]] |SEEALSO= | | [[camTarget]] [[camSetTarget]] [[camPrepareTarget]] |SEEALSO= |
Revision as of 02:00, 17 January 2021
Description
- Description:
- Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target.
- Groups:
- Camera Control
Syntax
- Syntax:
- vehicle lockCameraTo [target, turretPath]
- Parameters:
- vehicle: Object - UAV
- target: Object or PositionASL - use objNull for unlocking
- turretPath: Array - path to the turret with required camera
- Return Value:
- Nothing
Examples
- Example 1:
uav lockCameraTo [vehicle, [0,0]];
- Example 2:
uav lockCameraTo [objNull, [0,0]]; // unlocks the turret
Additional Information
- See also:
- camTarget camSetTarget camPrepareTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 10, 2015 - 06:54 (UTC)
- Commy2
- The vehicle has to have a stabilized optic for this command to work with ASL position.