publicVariable: Difference between revisions
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(MP information.) |
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|1.34|= Game version | |1.34|= Game version | ||
|arg= global |= Arguments in MP | |||
|eff= global |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| |= See also | | |= See also | ||
| mp= There is no guarantee that the broadcasted data arrives at all clients. Data is often lost due to congestion and other network problems. |= | |||
}} | }} | ||
Revision as of 20:49, 31 August 2006
Description
- Description:
- Broadcast variable value to all computers. Only type Number is supported in version 1.33 and before. Following Types are supported since version 1.34:
- Multiplayer:
- There is no guarantee that the broadcasted data arrives at all clients. Data is often lost due to congestion and other network problems.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
publicVariable "CTFscoreOne"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
This command broadcasts a variable to all clients, but as soon as you change the variable again, you have to use publicVariable again, as it does not automatically synchronise it.