setPosASL2: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Broken Commands |GROUP1= | |gr1= Broken Commands |GROUP1= | ||
|gr2= Positions |GROUP2= | |gr2= Positions |GROUP2= | ||
| Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. | | Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. | ||
{{Warning | This command was deactivated and has no effect. Use [[setPosWorld]] instead.}}|DESCRIPTION= | {{Warning | This command was deactivated and has no effect. Use [[setPosWorld]] instead.}}|DESCRIPTION= | ||
| obj [[setPosASL2]] pos|SYNTAX= | | obj [[setPosASL2]] pos|SYNTAX= | ||
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_aslPos set [1, _aslPos [[select]] 1 + 10]; | _aslPos set [1, _aslPos [[select]] 1 + 10]; | ||
[[player]] [[setPosASL2]] _aslPos;</code>|EXAMPLE1= | [[player]] [[setPosASL2]] _aslPos;</code>|EXAMPLE1= | ||
| [[setPosWorld]] [[getPosWorld]] [[setPosASL]] [[getPosASL]] |SEEALSO= | | [[setPosWorld]] [[getPosWorld]] [[setPosASL]] [[getPosASL]] |SEEALSO= |
Revision as of 02:30, 17 January 2021
Description
- Description:
- Sets the object position. The pos array uses the PositionASL format. The version of the command does not offset based on object center.
- Groups:
- Broken CommandsPositions
Syntax
- Syntax:
- obj setPosASL2 pos
- Parameters:
- obj: Object
- pos: Array
- Return Value:
- Nothing
Examples
- Example 1:
private _aslPos = getPosASL player; _aslPos set [1, _aslPos select 1 + 10]; player setPosASL2 _aslPos;
Additional Information
- See also:
- setPosWorld getPosWorld setPosASL getPosASL
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 21 Aug, 2013
- Killzone Kid
- This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013.