set3DENMissionAttribute: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Eden Editor |GROUP1= | |gr1= Eden Editor |GROUP1= | ||
| Set [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. | | Set [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. | ||
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{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | {{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | ||
|DESCRIPTION= | |DESCRIPTION= | ||
| <nowiki><section></nowiki> '''set3DENMissionAttribute''' <nowiki>[<class>,<value>]</nowiki> |SYNTAX= | | <nowiki><section></nowiki> '''set3DENMissionAttribute''' <nowiki>[<class>,<value>]</nowiki> |SYNTAX= | ||
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|x1= <code>"Multiplayer" [[set3DENMissionAttribute]] [<nowiki/>"respawn",3];</code> | |x1= <code>"Multiplayer" [[set3DENMissionAttribute]] [<nowiki/>"respawn",3];</code> | ||
Set respawn type to 3 |EXAMPLE1= | Set respawn type to 3 |EXAMPLE1= | ||
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|SEEALSO= | |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:56, 17 January 2021
Description
- Description:
- Set scenario attribute.
An attribute is identified by its property (data when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes. - Groups:
- Eden Editor
Syntax
- Syntax:
- <section> set3DENMissionAttribute [<class>,<value>]
- Parameters:
- section: String - attribute section
- class: String - attribute name
- value: Any - new attribute value
- Return Value:
- Boolean - true if the value was set
Examples
- Example 1:
"Multiplayer" set3DENMissionAttribute ["respawn",3];
Set respawn type to 3
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes