setOxygenRemaining: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1. |DESCRIPTION= | | Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1. |DESCRIPTION= | ||
| unit '''setOxygenRemaining''' value |SYNTAX= | | unit '''setOxygenRemaining''' value |SYNTAX= | ||
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|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>|EXAMPLE1= | |x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>|EXAMPLE1= | ||
| [[getOxygenRemaining]] |SEEALSO= | | [[getOxygenRemaining]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:59, 17 January 2021
Description
- Description:
- Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
player setOxygenRemaining 0; // Drowns player
Additional Information
- See also:
- getOxygenRemaining
Notes
-
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