showWaypoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Waypoints |GROUP1= | |gr1= Waypoints |GROUP1= | ||
| Sets the condition determining if the given waypoint is shown on the map view (for 3D HUD visibility see [[setWaypointVisible]]). Possible values are: | | Sets the condition determining if the given waypoint is shown on the map view (for 3D HUD visibility see [[setWaypointVisible]]). Possible values are: | ||
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* "EASY" - show only if <tt>showCadetWP</tt> is enabled in global [[Arma_3_Difficulty_Menu | difficulty]]. | * "EASY" - show only if <tt>showCadetWP</tt> is enabled in global [[Arma_3_Difficulty_Menu | difficulty]]. | ||
* "ALWAYS" - always show it |DESCRIPTION= | * "ALWAYS" - always show it |DESCRIPTION= | ||
| waypoint '''showWaypoint''' show |SYNTAX= | | waypoint '''showWaypoint''' show |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[_grp, 2] [[showWaypoint]] "ALWAYS";</code> |EXAMPLE1= | |x1= <code>[_grp, 2] [[showWaypoint]] "ALWAYS";</code> |EXAMPLE1= | ||
| [[waypointShow]] |SEEALSO= | | [[waypointShow]] |SEEALSO= |
Revision as of 03:54, 17 January 2021
Description
- Description:
- Sets the condition determining if the given waypoint is shown on the map view (for 3D HUD visibility see setWaypointVisible). Possible values are:
- "NEVER" - never show it
- "EASY" - show only if showCadetWP is enabled in global difficulty.
- "ALWAYS" - always show it
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint showWaypoint show
- Parameters:
- waypoint: Array - format Waypoint
- show: String - see description
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] showWaypoint "ALWAYS";
Additional Information
- See also:
- waypointShow
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Waypoints
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands