BIN fnc frequencyToString: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to " ")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
Line 53: Line 53:
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:frequencyToString}}]]
[[Category:Functions|{{uc:frequencyToString}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:frequencyToString}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:frequencyToString}}]]

Revision as of 04:53, 17 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
		Returns frequency as a string

	Parameter(s):
		0:
			NUMBER - frequency in MHz, returned value is in format "<value> <unit>"
			ARRAY in format [NUMBER,NUMBER] - frequency range in MHz, returned value is in format "<value1> <unit1> - <value2> <unit2>"
		1: NUMBER - order offset. When 0, frequency 1000 will return "1 GHz". When -1, returned value will be "1000 MHz"
		2: BOOL - true if input values are in Hz, false if in MHz (standard across the game)

	Returns:
		STRING
*/

#define UNITS [\
	localize "STR_A3_C_fnc_frequencyToString_Hz0",\
	localize "STR_A3_C_fnc_frequencyToString_Hz1",\
	localize "STR_A3_C_fnc_frequencyToString_Hz2",\
	localize "STR_A3_C_fnc_frequencyToString_Hz3",\
	localize "STR_A3_C_fnc_frequencyToString_Hz4",\
	localize "STR_A3_C_fnc_frequencyToString_Hz5",\
	localize "STR_A3_C_fnc_frequencyToString_Hz6"\
]
//              ^0   ^3    ^6    ^9    ^12   ^15   ^18
//#define UNITS ["Hz","kHz","MHz","GHz","THz","PHz","EHz"]

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
EM Interface

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section