BIS fnc updatePlayerArray: Difference between revisions

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Revision as of 13:55, 17 January 2021

Hover & click on the images for description

Description

Description:
Updates dead player objects to their current respawned objects.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[input] call BIS_fnc_updatePlayerArray
Parameters:
input: Array of Objects - Array of old player objects
Return Value:
Array - Array with new player objects

Examples

Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;

Additional Information

See also:
playerallPlayersplayableUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note




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