ASLToATL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
Line 1: Line 1:
{{Command|Comments=
{{Command




| arma2oa |Game name=
| arma2oa  


|1.62|Game version=
|1.62


|gr1= Positions |GROUP1=
|gr1= Positions  




| Converts a position from [[PositionASL]] to [[PositionATL]] |DESCRIPTION=
| Converts a position from [[PositionASL]] to [[PositionATL]]  




| '''ASLToATL''' pos |SYNTAX=
| '''ASLToATL''' pos |SYNTAX=
| p1= pos:  [[PositionASL]] - position to convert |=
| p1= pos:  [[PositionASL]] - position to convert |=
| [[PositionATL]] |RETURNVALUE=
| [[PositionATL]]  


   
   
|x1= <code>[[ASLToATL]] ([[getPosASL]] [[player]]) [[isEqualTo]] [[getPosATL]] [[player]]</code> |EXAMPLE1=
|x1= <code>[[ASLToATL]] ([[getPosASL]] [[player]]) [[isEqualTo]] [[getPosATL]] [[player]]</code>  




| [[ATLToASL]], [[AGLToASL]], [[ASLToAGL]], [[getPos]], [[getPosATL]], [[getPosASL]], [[visiblePosition]], [[visiblePositionASL]]|SEEALSO=
| [[ATLToASL]], [[AGLToASL]], [[ASLToAGL]], [[getPos]], [[getPosATL]], [[getPosASL]], [[visiblePosition]], [[visiblePositionASL]]


}}
}}

Revision as of 17:01, 17 January 2021

Hover & click on the images for description

Description

Description:
Converts a position from PositionASL to PositionATL
Groups:
Positions

Syntax

Syntax:
ASLToATL pos
Parameters:
pos: PositionASL - position to convert
Return Value:
PositionATL

Examples

Example 1:
ASLToATL (getPosASL player) isEqualTo getPosATL player

Additional Information

See also:
ATLToASLAGLToASLASLToAGLgetPosgetPosATLgetPosASLvisiblePositionvisiblePositionASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section