ATLToASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
Line 24: Line 24:




| [[ASLToATL]], [[AGLToASL]], [[ASLToAGL]], [[getPos]], [[getPosATL]], [[getPosASL]] |SEEALSO=
| [[ASLToATL]], [[AGLToASL]], [[ASLToAGL]], [[getPos]], [[getPosATL]], [[getPosASL]]  
}}
}}



Revision as of 21:06, 17 January 2021

Hover & click on the images for description

Description

Description:
Converts a position from PositionATL to PositionASL
Groups:
Positions

Syntax

Syntax:
ATLToASL pos
Parameters:
pos: PositionATL - position to convert
Return Value:
PositionASL

Examples

Example 1:
ATLToASL (getPosATL player) isEqualTo getPosASL player
Example 2:
_camPosASL = ATLToASL positionCameraToWorld [0,0,0];

Additional Information

See also:
ASLToATLAGLToASLASLToAGLgetPosgetPosATLgetPosASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section