BIS fnc isUnitVirtual: Difference between revisions

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| [[Boolean]] - [[true]] if virtual unit|RETURNVALUE=
| [[Boolean]] - [[true]] if virtual unit|RETURNVALUE=


|x1= <code>_isVirtual = someObject [[call]] [[BIS_fnc_isUnitVirtual]];</code> |=
|x1= <code>_isVirtual = someObject [[call]] [[BIS_fnc_isUnitVirtual]];</code>


| [[BIS_fnc_initVirtualUnit]] |SEEALSO=
| [[BIS_fnc_initVirtualUnit]] |SEEALSO=

Revision as of 21:14, 17 January 2021

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Description

Description:
Return if unit is virtual (used for example for Zeus players).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_isUnitVirtual
Parameters:
object: Object - Object to be turned into virtual unit
Return Value:
Boolean - true if virtual unit

Examples

Example 1:
_isVirtual = someObject call BIS_fnc_isUnitVirtual;

Additional Information

See also:
BIS_fnc_initVirtualUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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