BIS fnc hasItem: Difference between revisions
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|x1= <code><nowiki>[</nowiki>[[player]], "ItemMap"] [[call]] [[BIS_fnc_hasItem]];</code> |Example1= | |x1= <code><nowiki>[</nowiki>[[player]], "ItemMap"] [[call]] [[BIS_fnc_hasItem]];</code> |Example1= | ||
|x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> | |x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 21:34, 17 January 2021
Description
- Description:
- Returns true if object contains given item in inventory / cargo storage.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object, item, searchCrew] call BIS_fnc_hasItem;
- Parameters:
- [object, item, searchCrew]: Array
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Boolean - true if has item
Examples
- Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
-
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