BIS fnc EXP camp IFF: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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Revision as of 22:08, 17 January 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
Notes:- To always show the icon and name of a unit, use:
<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:
<unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:
<unit> setVariable ["BIS_iconName", false];
- To always show the icon and name of a unit, use:
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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