BIS fnc basicBackpack: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Inventory | |gr1 = Inventory | ||
| Determines basic backpack with no equipment present (ie empty). | | Determines basic backpack with no equipment present (ie empty). | ||
| backPackClassName call '''BIS_fnc_basicBackpack'''; | | backPackClassName call '''BIS_fnc_basicBackpack'''; | ||
|p1= [[String]] - Backpack classname. | |p1= [[String]] - Backpack classname. | ||
| [[String]] - Returns classname of base backpack. | | [[String]] - Returns classname of base backpack. | ||
|x1= <code>baseBackpack = "b_assaultpack_rgr_medic" [[call]] [[BIS_fnc_basicBackpack]]; {{cc|Returns "b_assaultpack_rgr", the base class}} </code> | |x1= <code>baseBackpack = "b_assaultpack_rgr_medic" [[call]] [[BIS_fnc_basicBackpack]]; {{cc|Returns "b_assaultpack_rgr", the base class}} </code> | ||
| | | | ||
}} | }} |
Revision as of 22:38, 17 January 2021
Description
- Description:
- Determines basic backpack with no equipment present (ie empty).
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- backPackClassName call BIS_fnc_basicBackpack;
- Parameters:
- String - Backpack classname.
- Return Value:
- String - Returns classname of base backpack.
Examples
- Example 1:
baseBackpack = "b_assaultpack_rgr_medic" call BIS_fnc_basicBackpack; // Returns "b_assaultpack_rgr", the base class
Additional Information
- See also:
- See also needed
Notes
-
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